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The deployment target is the earliest version of iOS or macOS that can run your app. To make your app run on older versions of iOS and macOS, change the deployment target for your project by selecting the project file from the left side of the project window. Setting the Deployment Target for Your Project In that situation you should use the same version of Swift that was used to build the library or framework. The main reason to use an older version of Swift is if you are using any non-Apple libraries or frameworks that were built with an older version of Swift. You can use the latest version of Swift and support older versions of iOS and macOS. What Version of Swift Should You Use?Īll versions of Swift support the same operating systems: iOS 7 and later and macOS 10.9 and later. If you use the iOS 12 SDK and set the deployment target to iOS 10, your app can run on devices running iOS 10, 11, and 12 (and future versions of iOS too). The deployment target determines the operating systems that can run your app. The SDK determines the latest features your app can take advantage of. Some of you are asking the following question: if I use the iOS 12 SDK, will my app run only on devices running iOS 12? No. If you want your Mac app to look good in dark mode, you have to build it with the 10.14 SDK. The macOS 10.14 SDK includes support for dark mode. By using the latest SDK, your app can take advantage of the features Apple added in the latest version of iOS and macOS. The SDK contains the features your app can use. Xcode 10 ships with the iOS 12 and macOS 10.14 SDKs. Why should you use the most recent Xcode version? Each version of Xcode ships with a SDK (Software Development Kit) for iOS and macOS. The site Xcode Releases has a list of every Xcode release and the operating system requirements. Currently the most recent version of Xcode is version 10.1, which runs on macOS 10.13 and 10.14. You should use the most recent version of Xcode that will run on your Mac. Short version: use the latest version of Xcode and set the deployment target for the project to the earliest version of iOS or macOS you want to support. Xcode for mac os 10.13 how to#Answering what is basically the same question twice in one week is a sign that people are not sure how to make their apps run on older versions of iOS and macOS. Xcode for mac os 10.13 mac os#Mac – Xcode 10.1 – High Sierra 10.13.6 Posted on ApJAuthor MrNetTek If you’re using Mac OS High Sierra, you are required to use Xcode 10.1 for compatibility.I recently answered a question from someone who wanted to know what version of Xcode and Swift to use to develop an app for iOS 9 and another question from someone who wanted to know what version of Xcode to use to develop an app to run on macOS 10.7. MacOS HighSierra 10.13 Bootable ISO Image Generated on MacBook Pro, October 5th, 2017 For use in virtualization and/or restoring Mac computer + macOS without recovery media. MacOS 10.13 High Sierra Bootable ISO Search Result. Xcode for mac os 10.13 update#version 2018 update 2' for some time, but the OS upgrade of course broke some of system's functionality. I had been using 'Intel® Parallel Studio XE Composer Edition for C macOS. Hi, I recently upgraded my macOS system from 10.13.6 High Sierra and Xcode 9.4.1 to Mojave and Xcode 10.0. With it, users can now focus on the things that matter to them because bugs have been fixed. The macOS High Sierra 10.13.6 adds Airplay 2 support for iTunes and makes it easier to share mail. The High Sierra is a great OS that everyone should check out. Xcode for mac os 10.13 pro#The Mac Pro is the only product that I think will retain support for Intel & AMD GPUs for some time. Mac – Xcode 10.1 – High Sierra 10.13.6 Posted on ApJAuthor MrNetTek If you’re using Mac OS High Sierra, you are required to use Xcode 10.1 for compatibility. ![]()
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